Software engineering, full-stack applications, and system design experiments.
A next-generation resume/CV builder that outputs pure LaTeX for flawless typesetting and PDF quality. Designed for professionals, researchers, and students who demand beautiful, ATS-friendly resumes with zero coding required.
Digital infrastructure for the preservation, protection, and transmission of Bangladesh's theatre heritage. Features 847+ archived documents, 23+ artist profiles, booking management system, and structured curriculum based on Dr. Fr. Tapon De Rozario's 'Echoes of Silence'.
Two-pass compiler transforming C-like source code into three-address intermediate code using Abstract Syntax Tree (AST) based code generation. Implements complete compilation pipeline from lexical analysis to intermediate representation.
Single-handedly designed and implemented a complete virtual file system from scratch in C. Features custom superblock management with CRC32 checksums, Unix-style inode system, and utilities for creating and managing VSFS images.
Comprehensive web-based course management system built with Flask. Enables students to enroll in courses and access resources, while providing administrators with tools to manage courses, upload materials, and view enrollment analytics.
Led the development of a comprehensive university platform with React, TypeScript, and Tailwind CSS. Implemented MVC architecture, role-based access control, and deployed on Vercel.
The first iteration of my personal portfolio, acting as an interactive playground. It heavily utilizes 3D web technologies to build immersive, shader-driven experiences right in the browser.
A 3D Battle Royale shooter built entirely from scratch in Python using raw OpenGL fixed-function pipeline calls. Features a custom first-person renderer without any existing game engines, implementing hand-written collision physics, wave-based AI, and a fully functional weapon/ammo economy.
A fully playable 3D survival game built entirely from scratch in Python using raw OpenGL fixed-function pipeline and GLUT. Inspired by Squid Game, it adds a full shooting system, sprint mechanics, jump physics, enemy bullet dodging, and a shield power-up.